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Searched refs:D3DRS_FOGDENSITY (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp506 captureRenderState(D3DRS_FOGDENSITY); in capturePixelRenderStates()
581 captureRenderState(D3DRS_FOGDENSITY); in captureVertexRenderStates()
DDirect3DDevice8.cpp1958 SetRenderState(D3DRS_FOGDENSITY, FtoDW(1.0f)); in Reset()
2606 case D3DRS_FOGDENSITY: in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1012 captureRenderState(D3DRS_FOGDENSITY); in capturePixelRenderStates()
1128 captureRenderState(D3DRS_FOGDENSITY); in captureVertexRenderStates()
DDirect3DDevice9.cpp2420 SetRenderState(D3DRS_FOGDENSITY, FtoDW(1.0f)); in Reset()
3324 case D3DRS_FOGDENSITY: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h348 D3DRS_FOGDENSITY = 38, /* Fog density */ enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h769 D3DRS_FOGDENSITY = 38, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c526 dst[4] = asfloat(context->rs[D3DRS_FOGDENSITY]); in prepare_ps_constants_userbuf()
2787 [D3DRS_FOGDENSITY] = 0x3F800000,
3540 [D3DRS_FOGDENSITY] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST,
Dnine_ff.c1964 dst[28].z = asfloat(context->rs[D3DRS_FOGDENSITY]); in nine_ff_load_point_and_fog_params()
2013 dst[22].z = asfloat(context->rs[D3DRS_FOGDENSITY]); in nine_ff_load_ps_params()