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Searched refs:D3DRS_LASTPIXEL (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_pipe.c102 rast.line_last_pixel = !!rs[D3DRS_LASTPIXEL]; in nine_convert_rasterizer_state()
Dnine_state.c2771 [D3DRS_LASTPIXEL] = TRUE,
3525 [D3DRS_LASTPIXEL] = NINE_STATE_RASTERIZER,
/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp497 captureRenderState(D3DRS_LASTPIXEL); in capturePixelRenderStates()
DDirect3DDevice8.cpp1942 SetRenderState(D3DRS_LASTPIXEL, TRUE); in Reset()
2387 case D3DRS_LASTPIXEL: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h332 D3DRS_LASTPIXEL = 16, /* TRUE for last-pixel on lines */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1003 captureRenderState(D3DRS_LASTPIXEL); in capturePixelRenderStates()
DDirect3DDevice9.cpp2404 SetRenderState(D3DRS_LASTPIXEL, TRUE); in Reset()
3095 case D3DRS_LASTPIXEL: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h754 D3DRS_LASTPIXEL = 16, enumerator