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Searched refs:D3DRS_NORMALIZENORMALS (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp608 captureRenderState(D3DRS_NORMALIZENORMALS); in captureVertexRenderStates()
DDirect3DDevice8.cpp1985 SetRenderState(D3DRS_NORMALIZENORMALS, FALSE); in Reset()
2822 case D3DRS_NORMALIZENORMALS: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h375 D3DRS_NORMALIZENORMALS = 143, enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1164 captureRenderState(D3DRS_NORMALIZENORMALS); in captureVertexRenderStates()
DDirect3DDevice9.cpp2445 SetRenderState(D3DRS_NORMALIZENORMALS, FALSE); in Reset()
3533 case D3DRS_NORMALIZENORMALS: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h794 D3DRS_NORMALIZENORMALS = 143, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2813 [D3DRS_NORMALIZENORMALS] = FALSE,
3565 [D3DRS_NORMALIZENORMALS] = NINE_STATE_FF_OTHER,
Dnine_ff.c1643 key.normalizenormals = !!context->rs[D3DRS_NORMALIZENORMALS]; in nine_ff_get_vs()