Searched refs:D3DRS_POINTSPRITEENABLE (Results 1 – 8 of 8) sorted by relevance
113 rast.sprite_coord_enable = rs[D3DRS_POINTSPRITEENABLE] ? 0xff : 0x00; in nine_convert_rasterizer_state()
2823 [D3DRS_POINTSPRITEENABLE] = FALSE,3574 [D3DRS_POINTSPRITEENABLE] = NINE_STATE_RASTERIZER,
597 captureRenderState(D3DRS_POINTSPRITEENABLE); in captureVertexRenderStates()
1995 SetRenderState(D3DRS_POINTSPRITEENABLE, FALSE); in Reset()2925 case D3DRS_POINTSPRITEENABLE: in SetRenderState()
385 D3DRS_POINTSPRITEENABLE = 156, /* BOOL point texture coord control */ enumerator
1144 captureRenderState(D3DRS_POINTSPRITEENABLE); in captureVertexRenderStates()
2454 SetRenderState(D3DRS_POINTSPRITEENABLE, FALSE); in Reset()3651 case D3DRS_POINTSPRITEENABLE: in SetRenderState()
803 D3DRS_POINTSPRITEENABLE = 156, enumerator