Searched refs:D3DRS_SPECULARENABLE (Results 1 – 8 of 8) sorted by relevance
609 captureRenderState(D3DRS_SPECULARENABLE); in captureVertexRenderStates()
1952 SetRenderState(D3DRS_SPECULARENABLE, FALSE); in Reset()2619 case D3DRS_SPECULARENABLE: in SetRenderState()
342 D3DRS_SPECULARENABLE = 29, /* TRUE to enable specular */ enumerator
1165 captureRenderState(D3DRS_SPECULARENABLE); in captureVertexRenderStates()
2414 SetRenderState(D3DRS_SPECULARENABLE, FALSE); in Reset()3330 case D3DRS_SPECULARENABLE: in SetRenderState()
764 D3DRS_SPECULARENABLE = 29, enumerator
2781 [D3DRS_SPECULARENABLE] = FALSE,3535 [D3DRS_SPECULARENABLE] = NINE_STATE_FF_LIGHTING,
1823 key.specular = !!context->rs[D3DRS_SPECULARENABLE]; in nine_ff_get_ps()