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Searched refs:D3DRS_TWEENFACTOR (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp607 captureRenderState(D3DRS_TWEENFACTOR); in captureVertexRenderStates()
DDirect3DDevice8.cpp2007 SetRenderState(D3DRS_TWEENFACTOR, FtoDW(0.0f)); in Reset()
2964 case D3DRS_TWEENFACTOR: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h398 D3DRS_TWEENFACTOR = 170, // float tween factor enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1154 captureRenderState(D3DRS_TWEENFACTOR); in captureVertexRenderStates()
DDirect3DDevice9.cpp2466 SetRenderState(D3DRS_TWEENFACTOR, FtoDW(0.0f)); in Reset()
3687 case D3DRS_TWEENFACTOR: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h815 D3DRS_TWEENFACTOR = 170, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2836 [D3DRS_TWEENFACTOR] = 0x00000000,
3586 [D3DRS_TWEENFACTOR] = NINE_STATE_FF_OTHER,
Dnine_ff.c1898 device->ff.vs_const[30 * 4] = asfloat(context->rs[D3DRS_TWEENFACTOR]); in nine_ff_load_vs_transforms()