Searched refs:D3DRS_WRAP3 (Results 1 – 7 of 7) sorted by relevance
521 captureRenderState(D3DRS_WRAP3); in capturePixelRenderStates()
1974 SetRenderState(D3DRS_WRAP3, 0); in Reset()2773 case D3DRS_WRAP3: in SetRenderState()
364 D3DRS_WRAP3 = 131, /* wrap for 4th texture coord. set */ enumerator
1027 captureRenderState(D3DRS_WRAP3); in capturePixelRenderStates()
2434 SetRenderState(D3DRS_WRAP3, 0); in Reset()3484 case D3DRS_WRAP3: in SetRenderState()
783 D3DRS_WRAP3 = 131, enumerator
2802 [D3DRS_WRAP3] = 0,3554 [D3DRS_WRAP3] = NINE_STATE_UNHANDLED,