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Searched refs:D3DRS_WRAP3 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp521 captureRenderState(D3DRS_WRAP3); in capturePixelRenderStates()
DDirect3DDevice8.cpp1974 SetRenderState(D3DRS_WRAP3, 0); in Reset()
2773 case D3DRS_WRAP3: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h364 D3DRS_WRAP3 = 131, /* wrap for 4th texture coord. set */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1027 captureRenderState(D3DRS_WRAP3); in capturePixelRenderStates()
DDirect3DDevice9.cpp2434 SetRenderState(D3DRS_WRAP3, 0); in Reset()
3484 case D3DRS_WRAP3: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h783 D3DRS_WRAP3 = 131, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2802 [D3DRS_WRAP3] = 0,
3554 [D3DRS_WRAP3] = NINE_STATE_UNHANDLED,