Searched refs:D3DRS_WRAP4 (Results 1 – 7 of 7) sorted by relevance
522 captureRenderState(D3DRS_WRAP4); in capturePixelRenderStates()
1975 SetRenderState(D3DRS_WRAP4, 0); in Reset()2776 case D3DRS_WRAP4: in SetRenderState()
365 D3DRS_WRAP4 = 132, /* wrap for 5th texture coord. set */ enumerator
1028 captureRenderState(D3DRS_WRAP4); in capturePixelRenderStates()
2435 SetRenderState(D3DRS_WRAP4, 0); in Reset()3487 case D3DRS_WRAP4: in SetRenderState()
784 D3DRS_WRAP4 = 132, enumerator
2803 [D3DRS_WRAP4] = 0,3555 [D3DRS_WRAP4] = NINE_STATE_UNHANDLED,