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Searched refs:D3DRS_WRAP5 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp523 captureRenderState(D3DRS_WRAP5); in capturePixelRenderStates()
DDirect3DDevice8.cpp1976 SetRenderState(D3DRS_WRAP5, 0); in Reset()
2779 case D3DRS_WRAP5: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h366 D3DRS_WRAP5 = 133, /* wrap for 6th texture coord. set */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1029 captureRenderState(D3DRS_WRAP5); in capturePixelRenderStates()
DDirect3DDevice9.cpp2436 SetRenderState(D3DRS_WRAP5, 0); in Reset()
3490 case D3DRS_WRAP5: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h785 D3DRS_WRAP5 = 133, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2804 [D3DRS_WRAP5] = 0,
3556 [D3DRS_WRAP5] = NINE_STATE_UNHANDLED,