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Searched refs:D3DRS_ZENABLE (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp152 for(int state = D3DRS_ZENABLE; state <= D3DRS_BLENDOPALPHA; state++) in Apply()
998 captureRenderState(D3DRS_ZENABLE); in capturePixelRenderStates()
DDirect3DDevice9.cpp2399 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset()
3028 if(state < D3DRS_ZENABLE || state > D3DRS_BLENDOPALPHA) in SetRenderState()
3044 case D3DRS_ZENABLE: in SetRenderState()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_pipe.c37 if (rs[D3DRS_ZENABLE]) { in nine_convert_dsa_state()
Ddevice9.c114 nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); in NineDevice9_SetDefaultState()
115 This->state.rs_advertised[D3DRS_ZENABLE] = TRUE; in NineDevice9_SetDefaultState()
117 if (This->state.rs_advertised[D3DRS_ZENABLE]) in NineDevice9_SetDefaultState()
2597 (state->rs_advertised[D3DRS_ZENABLE] || state->rs_advertised[D3DRS_STENCILENABLE])) { in NineDevice9_ValidateDevice()
Dnine_state.c323 DWORD new_value = (rs[D3DRS_ZENABLE] || rs[D3DRS_STENCILENABLE]) && in check_multisample()
2765 [D3DRS_ZENABLE] = D3DZB_FALSE,
3520 [D3DRS_ZENABLE] = NINE_STATE_DSA | NINE_STATE_MULTISAMPLE,
/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp492 captureRenderState(D3DRS_ZENABLE); in capturePixelRenderStates()
DDirect3DDevice8.cpp1937 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset()
2316 if(state < D3DRS_ZENABLE || state > D3DRS_NORMALORDER) in SetRenderState()
2332 case D3DRS_ZENABLE: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h326 D3DRS_ZENABLE = 7, /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */ enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h749 D3DRS_ZENABLE = 7, enumerator