Searched refs:D3DRS_ZENABLE (Results 1 – 9 of 9) sorted by relevance
152 for(int state = D3DRS_ZENABLE; state <= D3DRS_BLENDOPALPHA; state++) in Apply()998 captureRenderState(D3DRS_ZENABLE); in capturePixelRenderStates()
2399 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset()3028 if(state < D3DRS_ZENABLE || state > D3DRS_BLENDOPALPHA) in SetRenderState()3044 case D3DRS_ZENABLE: in SetRenderState()
37 if (rs[D3DRS_ZENABLE]) { in nine_convert_dsa_state()
114 nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); in NineDevice9_SetDefaultState()115 This->state.rs_advertised[D3DRS_ZENABLE] = TRUE; in NineDevice9_SetDefaultState()117 if (This->state.rs_advertised[D3DRS_ZENABLE]) in NineDevice9_SetDefaultState()2597 (state->rs_advertised[D3DRS_ZENABLE] || state->rs_advertised[D3DRS_STENCILENABLE])) { in NineDevice9_ValidateDevice()
323 DWORD new_value = (rs[D3DRS_ZENABLE] || rs[D3DRS_STENCILENABLE]) && in check_multisample()2765 [D3DRS_ZENABLE] = D3DZB_FALSE,3520 [D3DRS_ZENABLE] = NINE_STATE_DSA | NINE_STATE_MULTISAMPLE,
492 captureRenderState(D3DRS_ZENABLE); in capturePixelRenderStates()
1937 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset()2316 if(state < D3DRS_ZENABLE || state > D3DRS_NORMALORDER) in SetRenderState()2332 case D3DRS_ZENABLE: in SetRenderState()
326 D3DRS_ZENABLE = 7, /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */ enumerator
749 D3DRS_ZENABLE = 7, enumerator