Searched refs:D3DSBT_PIXELSTATE (Results 1 – 5 of 5) sorted by relevance
45 if(type == D3DSBT_PIXELSTATE || type == D3DSBT_ALL) in Direct3DStateBlock8()
1157 D3DSBT_PIXELSTATE = 2, // capture pixel state enumerator
51 if(type == D3DSBT_PIXELSTATE || type == D3DSBT_ALL) in Direct3DStateBlock9()
1109 D3DSBT_PIXELSTATE = 2, enumerator
2267 Type == D3DSBT_PIXELSTATE, D3DERR_INVALIDCALL); in NineDevice9_CreateStateBlock()2271 case D3DSBT_PIXELSTATE: type = NINESBT_PIXELSTATE; break; in NineDevice9_CreateStateBlock()2316 if (Type == D3DSBT_ALL || Type == D3DSBT_PIXELSTATE) { in NineDevice9_CreateStateBlock()