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Searched refs:D3DSBT_VERTEXSTATE (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp52 if(type == D3DSBT_VERTEXSTATE || type == D3DSBT_ALL) in Direct3DStateBlock8()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1158 D3DSBT_VERTEXSTATE = 3, // capture vertex state enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp59 if(type == D3DSBT_VERTEXSTATE || type == D3DSBT_ALL) in Direct3DStateBlock9()
/external/mesa3d/include/D3D9/
Dd3d9types.h1110 D3DSBT_VERTEXSTATE = 3 enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.c2266 Type == D3DSBT_VERTEXSTATE || in NineDevice9_CreateStateBlock()
2270 case D3DSBT_VERTEXSTATE: type = NINESBT_VERTEXSTATE; break; in NineDevice9_CreateStateBlock()
2287 if (Type == D3DSBT_ALL || Type == D3DSBT_VERTEXSTATE) { in NineDevice9_CreateStateBlock()