Home
last modified time | relevance | path

Searched refs:D3DSPDM_SATURATE (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h966 D3DSPDM_SATURATE= 1<<D3DSP_DSTMOD_SHIFT, // clamp to 0. to 1. range enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h1029 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_shader.c102 #define NINED3DSPDM_SATURATE (D3DSPDM_SATURATE >> D3DSP_DSTMOD_SHIFT)