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Searched refs:D3DSP_DSTSHIFT_MASK (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h972 #define D3DSP_DSTSHIFT_MASK 0x0F000000 macro
/external/mesa3d/include/D3D9/
Dd3d9types.h1036 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT) macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_shader.c3175 shift = (tok & D3DSP_DSTSHIFT_MASK) >> D3DSP_DSTSHIFT_SHIFT; in sm1_parse_dst_param()