Searched refs:D3DSP_SWIZZLE_SHIFT (Results 1 – 3 of 3) sorted by relevance
1052 #define D3DSP_SWIZZLE_SHIFT 16 macro1056 ( (0 << (D3DSP_SWIZZLE_SHIFT + 0)) | \1057 (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | \1058 (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | \1059 (3 << (D3DSP_SWIZZLE_SHIFT + 6)) )1063 ( (0 << (D3DSP_SWIZZLE_SHIFT + 0)) | \1064 (0 << (D3DSP_SWIZZLE_SHIFT + 2)) | \1065 (0 << (D3DSP_SWIZZLE_SHIFT + 4)) | \1066 (0 << (D3DSP_SWIZZLE_SHIFT + 6)) )1069 ( (1 << (D3DSP_SWIZZLE_SHIFT + 0)) | \[all …]
1073 #define D3DSP_SWIZZLE_SHIFT 16 macro1074 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)1077 …((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT …
3188 src->swizzle = (tok & D3DSP_SWIZZLE_MASK) >> D3DSP_SWIZZLE_SHIFT; in sm1_parse_src_param()