Searched refs:D3DTA_CURRENT (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 2018 SetTextureStageState(i, D3DTSS_COLORARG2, D3DTA_CURRENT); in Reset() 2021 SetTextureStageState(i, D3DTSS_ALPHAARG2, D3DTA_CURRENT); in Reset() 2040 SetTextureStageState(i, D3DTSS_COLORARG0, D3DTA_CURRENT); in Reset() 2041 SetTextureStageState(i, D3DTSS_ALPHAARG0, D3DTA_CURRENT); in Reset() 2042 SetTextureStageState(i, D3DTSS_RESULTARG, D3DTA_CURRENT); in Reset() 3249 case D3DTA_CURRENT: in SetTextureStageState() 3292 case D3DTA_CURRENT: in SetTextureStageState() 3420 case D3DTA_CURRENT: in SetTextureStageState() 3463 case D3DTA_CURRENT: in SetTextureStageState() 3724 case D3DTA_CURRENT: in SetTextureStageState() [all …]
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 2508 SetTextureStageState(i, D3DTSS_COLORARG2, D3DTA_CURRENT); in Reset() 2511 SetTextureStageState(i, D3DTSS_ALPHAARG2, D3DTA_CURRENT); in Reset() 2520 SetTextureStageState(i, D3DTSS_COLORARG0, D3DTA_CURRENT); in Reset() 2521 SetTextureStageState(i, D3DTSS_ALPHAARG0, D3DTA_CURRENT); in Reset() 2522 SetTextureStageState(i, D3DTSS_RESULTARG, D3DTA_CURRENT); in Reset() 4620 case D3DTA_CURRENT: in SetTextureStageState() 4666 case D3DTA_CURRENT: in SetTextureStageState() 4797 case D3DTA_CURRENT: in SetTextureStageState() 4843 case D3DTA_CURRENT: in SetTextureStageState() 4954 case D3DTA_CURRENT: in SetTextureStageState() [all …]
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 548 #define D3DTA_CURRENT 0x00000001 // select stage destination register (read/write) macro
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_state.c | 2883 [D3DTSS_COLORARG2] = D3DTA_CURRENT, 2884 [D3DTSS_COLORARG0] = D3DTA_CURRENT, 2886 [D3DTSS_ALPHAARG2] = D3DTA_CURRENT, 2887 [D3DTSS_ALPHAARG0] = D3DTA_CURRENT, 2888 [D3DTSS_RESULTARG] = D3DTA_CURRENT,
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D | nine_dump.c | 245 case D3DTA_CURRENT: return "CURRENT"; in nine_D3DTA_to_str()
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D | nine_ff.c | 1113 case D3DTA_CURRENT: in ps_get_ts_arg() 1152 case D3DTA_CURRENT: in ps_get_ts_dst() 1459 dst = ps_get_ts_dst(&ps, key->ts[s].resultarg ? D3DTA_TEMP : D3DTA_CURRENT); in nine_ff_build_ps()
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 325 #define D3DTA_CURRENT 0x00000001 macro
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