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Searched refs:D3DTA_SELECTMASK (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3244 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
3268 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
3287 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
3311 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
3415 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
3439 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
3458 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
3482 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
3722 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
3746 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
[all …]
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4615 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
4642 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
4661 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
4688 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
4792 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
4819 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
4838 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
4865 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
4952 switch(value & D3DTA_SELECTMASK) in SetTextureStageState()
4976 switch(value & ~D3DTA_SELECTMASK) in SetTextureStageState()
[all …]
/external/swiftshader/include/Direct3D/
Dd3d8types.h546 #define D3DTA_SELECTMASK 0x0000000f // mask for arg selector macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_dump.c243 switch (value & D3DTA_SELECTMASK) { in nine_D3DTA_to_str()
Dnine_ff.c1109 switch (ta & D3DTA_SELECTMASK) { in ps_get_ts_arg()
1151 switch (ta & D3DTA_SELECTMASK) { in ps_get_ts_dst()
/external/mesa3d/include/D3D9/
Dd3d9types.h323 #define D3DTA_SELECTMASK 0x0000000f macro