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Searched refs:D3DTA_TEMP (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3261 case D3DTA_TEMP: in SetTextureStageState()
3304 case D3DTA_TEMP: in SetTextureStageState()
3432 case D3DTA_TEMP: in SetTextureStageState()
3475 case D3DTA_TEMP: in SetTextureStageState()
3733 case D3DTA_TEMP: in SetTextureStageState()
3782 case D3DTA_TEMP: in SetTextureStageState()
3813 case D3DTA_TEMP: in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4632 case D3DTA_TEMP: in SetTextureStageState()
4678 case D3DTA_TEMP: in SetTextureStageState()
4809 case D3DTA_TEMP: in SetTextureStageState()
4855 case D3DTA_TEMP: in SetTextureStageState()
4963 case D3DTA_TEMP: in SetTextureStageState()
5012 case D3DTA_TEMP: in SetTextureStageState()
5046 case D3DTA_TEMP: in SetTextureStageState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h552 #define D3DTA_TEMP 0x00000005 // select temporary register color (read/write) macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_ff.c1122 case D3DTA_TEMP: in ps_get_ts_arg()
1154 case D3DTA_TEMP: in ps_get_ts_dst()
1459 dst = ps_get_ts_dst(&ps, key->ts[s].resultarg ? D3DTA_TEMP : D3DTA_CURRENT); in nine_ff_build_ps()
1786 key.ts[s].resultarg = context->ff.tex_stage[s][D3DTSS_RESULTARG] == D3DTA_TEMP; in nine_ff_get_ps()
Dnine_dump.c249 case D3DTA_TEMP: return "TEMP"; in nine_D3DTA_to_str()
/external/mesa3d/include/D3D9/
Dd3d9types.h329 #define D3DTA_TEMP 0x00000005 macro