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Searched refs:D3DTOP_PREMODULATE (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_ff.c1168 case D3DTOP_PREMODULATE: in ps_d3dtop_args_mask()
1209 top != D3DTOP_MODULATE && top != D3DTOP_PREMODULATE && in ps_do_ts_op()
1271 case D3DTOP_PREMODULATE: in ps_do_ts_op()
1358 if (s && (key->ts[s - 1].colorop == D3DTOP_PREMODULATE || in nine_ff_build_ps()
1359 key->ts[s - 1].alphaop == D3DTOP_PREMODULATE)) in nine_ff_build_ps()
/external/swiftshader/include/Direct3D/
Dd3d8types.h514 D3DTOP_PREMODULATE = 17, // modulate with next texture before use enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h1167 D3DTOP_PREMODULATE = 17, enumerator
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3209 case D3DTOP_PREMODULATE: in SetTextureStageState()
3380 case D3DTOP_PREMODULATE: in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4580 case D3DTOP_PREMODULATE: in SetTextureStageState()
4757 case D3DTOP_PREMODULATE: in SetTextureStageState()