/external/swiftshader/src/D3D8/ |
D | Direct3DStateBlock8.hpp | 62 void setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix); 71 void captureTransform(D3DTRANSFORMSTATETYPE state);
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D | Direct3DStateBlock8.cpp | 162 device->SetTransform((D3DTRANSFORMSTATETYPE)state, &transform[state]); in Apply() 255 device->GetTransform((D3DTRANSFORMSTATETYPE)state, &transform[state]); in Capture() 378 void Direct3DStateBlock8::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in setTransform() 484 void Direct3DStateBlock8::captureTransform(D3DTRANSFORMSTATETYPE state) in captureTransform()
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D | Direct3DDevice8.hpp | 116 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override; 123 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 145 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
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D | Direct3DDevice8.cpp | 1622 long Direct3DDevice8::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform() 1764 long Direct3DDevice8::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform() 3832 long Direct3DDevice8::SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in SetTransform()
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/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.hpp | 72 void setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix); 85 void captureTransform(D3DTRANSFORMSTATETYPE state);
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D | Direct3DDevice9Ex.hpp | 101 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 102 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override; 103 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
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D | Direct3DDevice9.hpp | 129 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override; 137 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 168 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
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D | Direct3DStateBlock9.cpp | 214 device->SetTransform((D3DTRANSFORMSTATETYPE)state, &transform[state]); in Apply() 462 device->GetTransform((D3DTRANSFORMSTATETYPE)state, &transform[state]); in Capture() 767 void Direct3DStateBlock9::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in setTransform() 990 void Direct3DStateBlock9::captureTransform(D3DTRANSFORMSTATETYPE state) in captureTransform()
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D | Direct3DDevice9Ex.cpp | 544 long Direct3DDevice9Ex::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform() 600 long Direct3DDevice9Ex::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform() 817 long Direct3DDevice9Ex::SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in SetTransform()
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D | Direct3DDevice9.cpp | 2024 long Direct3DDevice9::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform() 2216 long Direct3DDevice9::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform() 5068 long Direct3DDevice9::SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in SetTransform()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | device9.h | 455 D3DTRANSFORMSTATETYPE State, 460 D3DTRANSFORMSTATETYPE State, 465 D3DTRANSFORMSTATETYPE State,
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D | nine_state.h | 442 D3DTRANSFORMSTATETYPE State, 615 nine_state_access_transform(struct nine_ff_state *, D3DTRANSFORMSTATETYPE,
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D | nine_lock.c | 1050 D3DTRANSFORMSTATETYPE State, in LockDevice9_SetTransform() 1062 D3DTRANSFORMSTATETYPE State, in LockDevice9_GetTransform() 1074 D3DTRANSFORMSTATETYPE State, in LockDevice9_MultiplyTransform()
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D | device9.c | 1970 D3DTRANSFORMSTATETYPE State, in NineDevice9_SetTransform() 1992 D3DTRANSFORMSTATETYPE State, in NineDevice9_GetTransform() 2003 D3DTRANSFORMSTATETYPE State, in NineDevice9_MultiplyTransform()
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D | nine_state.c | 1780 ARG_VAL(D3DTRANSFORMSTATETYPE, State), in CSMT_ITEM_NO_WAIT() argument 3628 nine_state_access_transform(struct nine_ff_state *ff_state, D3DTRANSFORMSTATETYPE t, in nine_state_access_transform()
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 317 } D3DTRANSFORMSTATETYPE; typedef 319 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
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D | d3d8.h | 289 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE; in DECLARE_INTERFACE_() 290 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE; in DECLARE_INTERFACE_() 291 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; in DECLARE_INTERFACE_()
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 1227 } D3DTRANSFORMSTATETYPE; typedef 1239 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
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D | d3d9.h | 202 virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0; 203 virtual HRESULT WINAPI GetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix) = 0; 204 …virtual HRESULT WINAPI MultiplyTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = … 790 …HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRI… 791 …HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMa… 792 …HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3D… 1041 …HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMAT… 1042 …HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *p… 1043 …HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D…
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