Searched refs:D3DTSS_BUMPENVMAT11 (Results 1 – 9 of 9) sorted by relevance
182 case D3DTSS_BUMPENVMAT11: return "BUMPENVMAT11"; in nine_D3DTSS_to_str()355 case D3DTSS_BUMPENVMAT11: in nine_dump_D3DTSS_value()
1854 case D3DTSS_BUMPENVMAT11: in CSMT_ITEM_NO_WAIT()2892 [D3DTSS_BUMPENVMAT11] = 0,
1999 dst[8 + s].w = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVMAT11]); in nine_ff_load_ps_params()
543 captureTextureStageState(stage, D3DTSS_BUMPENVMAT11); in capturePixelTextureStates()
2025 SetTextureStageState(i, D3DTSS_BUMPENVMAT11, FtoDW(0.0f)); in Reset()3509 case D3DTSS_BUMPENVMAT11: in SetTextureStageState()
449 D3DTSS_BUMPENVMAT11 = 10, /* float (bump mapping matrix) */ enumerator
1074 captureTextureStageState(stage, D3DTSS_BUMPENVMAT11); in capturePixelTextureStates()
2515 SetTextureStageState(i, D3DTSS_BUMPENVMAT11, FtoDW(0.0f)); in Reset()4892 case D3DTSS_BUMPENVMAT11: in SetTextureStageState()
1189 D3DTSS_BUMPENVMAT11 = 10, enumerator