Searched refs:D3DTSS_COLORARG0 (Results 1 – 9 of 9) sorted by relevance
172 case D3DTSS_COLORARG0: return "COLORARG0"; in nine_D3DTSS_to_str()339 case D3DTSS_COLORARG0: in nine_dump_D3DTSS_value()
1744 ((context->ff.tex_stage[s][D3DTSS_COLORARG0] == D3DTA_TEXTURE && in nine_ff_get_ps()1759 if (context->ff.tex_stage[s][D3DTSS_COLORARG0] == D3DTA_TEXTURE || in nine_ff_get_ps()1768 if (used_c & 0x1) key.ts[s].colorarg0 = context->ff.tex_stage[s][D3DTSS_COLORARG0]; in nine_ff_get_ps()1771 … if (used_c & 0x1) key.colorarg_b4[0] |= (context->ff.tex_stage[s][D3DTSS_COLORARG0] >> 4) << s; in nine_ff_get_ps()1772 … if (used_c & 0x1) key.colorarg_b5[0] |= (context->ff.tex_stage[s][D3DTSS_COLORARG0] >> 5) << s; in nine_ff_get_ps()
2884 [D3DTSS_COLORARG0] = D3DTA_CURRENT,
548 captureTextureStageState(stage, D3DTSS_COLORARG0); in capturePixelTextureStates()
2040 SetTextureStageState(i, D3DTSS_COLORARG0, D3DTA_CURRENT); in Reset()3721 case D3DTSS_COLORARG0: in SetTextureStageState()
464 D3DTSS_COLORARG0 = 26, /* D3DTA_* third arg for triadic ops */ enumerator
1079 captureTextureStageState(stage, D3DTSS_COLORARG0); in capturePixelTextureStates()
2520 SetTextureStageState(i, D3DTSS_COLORARG0, D3DTA_CURRENT); in Reset()4951 case D3DTSS_COLORARG0: in SetTextureStageState()
1194 D3DTSS_COLORARG0 = 26, enumerator