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Searched refs:D3DTSS_TCI_PASSTHRU (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h474 #define D3DTSS_TCI_PASSTHRU 0x00000000 macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_dump.c260 case D3DTSS_TCI_PASSTHRU: return "PASSTHRU"; in nine_D3DTSS_TCI_to_str()
/external/mesa3d/include/D3D9/
Dd3d9types.h1201 #define D3DTSS_TCI_PASSTHRU 0x00000 macro
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3517 case D3DTSS_TCI_PASSTHRU: in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4900 case D3DTSS_TCI_PASSTHRU: in SetTextureStageState()