Searched refs:D3DTS_WORLD (Results 1 – 7 of 7) sorted by relevance
714 captureTransform(D3DTS_WORLD); in captureTransforms()
1787 case D3DTS_WORLD: in MultiplyTransform()3852 case D3DTS_WORLD: in SetTransform()
320 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) macro
1316 captureTransform(D3DTS_WORLD); in captureTransforms()
2241 case D3DTS_WORLD: in MultiplyTransform()5090 case D3DTS_WORLD: in SetTransform()
1235 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) macro
2992 context->ff.changed.transform[D3DTS_WORLD / 32] |= 1 << (D3DTS_WORLD % 32); in nine_state_set_defaults()