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Searched refs:D3DTS_WORLDMATRIX (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h319 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) macro
320 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
321 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
322 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
323 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
/external/mesa3d/include/D3D9/
Dd3d9types.h1235 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
1236 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
1237 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
1238 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
1239 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.h49 #define NINED3DTS_LAST D3DTS_WORLDMATRIX(255)
Dnine_state.c3649 if (!(t >= D3DTS_WORLDMATRIX(0) && t <= D3DTS_WORLDMATRIX(255))) in nine_state_access_transform()
3651 index = 10 + (t - D3DTS_WORLDMATRIX(0)); in nine_state_access_transform()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp136 SetTransform(D3DTS_WORLDMATRIX(i), &identity); in Direct3DDevice8()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp148 SetTransform(D3DTS_WORLDMATRIX(i), &identity); in Direct3DDevice9()