Searched refs:D3DUSAGE_RENDERTARGET (Results 1 – 18 of 18) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DSurface8.cpp | 62 …Sample), translateFormat(format), lockable, (usage & D3DUSAGE_RENDERTARGET) == D3DUSAGE_RENDERTARG… in Direct3DSurface8()
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D | Direct3DSwapChain8.cpp | 180 …ufferFormat, D3DPOOL_DEFAULT, presentParameters->MultiSampleType, lockable, D3DUSAGE_RENDERTARGET); in reset()
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D | Direct3D8.cpp | 166 if(usage & D3DUSAGE_RENDERTARGET) in CheckDeviceFormat() 282 if(usage & D3DUSAGE_RENDERTARGET) in CheckDeviceFormat() 398 if(usage & D3DUSAGE_RENDERTARGET) in CheckDeviceFormat()
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D | Direct3DDevice8.cpp | 691 … || d3d8->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_… in CreateRenderTarget() 696 …is, width, height, format, D3DPOOL_DEFAULT, multiSample, lockable != FALSE, D3DUSAGE_RENDERTARGET); in CreateRenderTarget()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | surface9.c | 110 if (pDesc->Usage & D3DUSAGE_RENDERTARGET) { in NineSurface9_ctor() 190 if (This->base.resource && (pDesc->Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL))) in NineSurface9_ctor() 194 if (This->base.resource && (pDesc->Usage & D3DUSAGE_RENDERTARGET)) in NineSurface9_ctor()
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D | volumetexture9.c | 57 user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)), in NineVolumeTexture9_ctor()
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D | texture9.c | 138 if (Usage & D3DUSAGE_RENDERTARGET) in NineTexture9_ctor()
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D | cubetexture9.c | 97 if (Usage & D3DUSAGE_RENDERTARGET) in NineCubeTexture9_ctor()
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D | adapter9.c | 299 if (Usage & D3DUSAGE_RENDERTARGET) bind |= PIPE_BIND_RENDER_TARGET; in NineAdapter9_CheckDeviceFormat() 323 (Usage & D3DUSAGE_RENDERTARGET)) in NineAdapter9_CheckDeviceFormat()
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D | swapchain9.c | 333 desc.Usage = D3DUSAGE_RENDERTARGET; in NineSwapChain9_Resize() 951 desc.Usage = D3DUSAGE_RENDERTARGET; in NineSwapChain9_GetFrontBufferData()
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D | device9.c | 1011 D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | D3DUSAGE_RENDERTARGET | in NineDevice9_CreateTexture() 1076 D3DUSAGE_NONSECURE | D3DUSAGE_RENDERTARGET | in NineDevice9_CreateCubeTexture() 1201 case 0: desc.Usage = D3DUSAGE_RENDERTARGET; break; in create_zs_or_rt_surface() 1674 dst->desc.Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL), in NineDevice9_StretchRect() 1754 user_assert((surf->base.usage & D3DUSAGE_RENDERTARGET) || in NineDevice9_ColorFill() 1846 rt->desc.Usage & D3DUSAGE_RENDERTARGET, D3DERR_INVALIDCALL); in NineDevice9_SetRenderTarget()
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D | basetexture9.c | 56 user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)) || in NineBaseTexture9_ctor()
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/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.cpp | 355 …rameters->MultiSampleType, presentParameters->MultiSampleQuality, lockable, D3DUSAGE_RENDERTARGET); in reset()
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D | Direct3DSurface9.cpp | 80 …rmat(format), isLockable(pool, usage, lockableOverride), (usage & D3DUSAGE_RENDERTARGET) || (usage… in Direct3DSurface9()
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D | Direct3D9.cpp | 256 if(usage & D3DUSAGE_RENDERTARGET) in CheckDeviceFormat() 423 if(usage & D3DUSAGE_RENDERTARGET) in CheckDeviceFormat() 586 if(usage & D3DUSAGE_RENDERTARGET) in CheckDeviceFormat() 790 …if(CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE… in CheckDeviceMultiSampleType()
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D | Direct3DDevice9.cpp | 785 … || d3d9->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_… in CreateRenderTarget() 790 …ormat, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable != FALSE, D3DUSAGE_RENDERTARGET); in CreateRenderTarget()
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 1434 #define D3DUSAGE_RENDERTARGET (0x00000001L) macro
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 242 #define D3DUSAGE_RENDERTARGET 0x00000001 macro
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