Searched refs:D3DUSAGE_SOFTWAREPROCESSING (Results 1 – 7 of 7) sorted by relevance
98 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineVolumeTexture9_ctor()
147 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineTexture9_ctor()
105 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineCubeTexture9_ctor()
115 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) in NineBuffer9_ctor()
1012 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI; in NineDevice9_CreateTexture()1045 D3DUSAGE_SOFTWAREPROCESSING; in NineDevice9_CreateVolumeTexture()1077 D3DUSAGE_SOFTWAREPROCESSING; in NineDevice9_CreateCubeTexture()1112 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI | in NineDevice9_CreateVertexBuffer()1151 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_WRITEONLY); in NineDevice9_CreateIndexBuffer()
1439 #define D3DUSAGE_SOFTWAREPROCESSING (0x00000010L) macro
245 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010 macro