Searched refs:D3DUSAGE_WRITEONLY (Results 1 – 4 of 4) sorted by relevance
90 else if (Usage & D3DUSAGE_DYNAMIC && Usage & D3DUSAGE_WRITEONLY) in NineBuffer9_ctor()92 else if (Usage & D3DUSAGE_WRITEONLY) in NineBuffer9_ctor()106 This->discard_nooverwrite_only = !!(Usage & D3DUSAGE_WRITEONLY) && in NineBuffer9_ctor()
1113 D3DUSAGE_WRITEONLY); in NineDevice9_CreateVertexBuffer()1151 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_WRITEONLY); in NineDevice9_CreateIndexBuffer()
1438 #define D3DUSAGE_WRITEONLY (0x00000008L) macro
244 #define D3DUSAGE_WRITEONLY 0x00000008 macro