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Searched refs:D3DUSAGE_WRITEONLY (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dbuffer9.c90 else if (Usage & D3DUSAGE_DYNAMIC && Usage & D3DUSAGE_WRITEONLY) in NineBuffer9_ctor()
92 else if (Usage & D3DUSAGE_WRITEONLY) in NineBuffer9_ctor()
106 This->discard_nooverwrite_only = !!(Usage & D3DUSAGE_WRITEONLY) && in NineBuffer9_ctor()
Ddevice9.c1113 D3DUSAGE_WRITEONLY); in NineDevice9_CreateVertexBuffer()
1151 D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_WRITEONLY); in NineDevice9_CreateIndexBuffer()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1438 #define D3DUSAGE_WRITEONLY (0x00000008L) macro
/external/mesa3d/include/D3D9/
Dd3d9types.h244 #define D3DUSAGE_WRITEONLY 0x00000008 macro