Searched refs:D3DVBF_DISABLE (Results 1 – 6 of 6) sorted by relevance
1166 D3DVBF_DISABLE = 0, // Disable vertex blending enumerator
1242 D3DVBF_DISABLE = 0, enumerator
1990 SetRenderState(D3DRS_VERTEXBLEND, D3DVBF_DISABLE); in Reset()2892 case D3DVBF_DISABLE: in SetRenderState()
1646 if (context->rs[D3DRS_VERTEXBLEND] != D3DVBF_DISABLE) { in nine_ff_get_vs()1891 if (context->rs[D3DRS_VERTEXBLEND] != D3DVBF_DISABLE) { in nine_ff_load_vs_transforms()
2818 [D3DRS_VERTEXBLEND] = D3DVBF_DISABLE,
2450 SetRenderState(D3DRS_VERTEXBLEND, D3DVBF_DISABLE); in Reset()3603 case D3DVBF_DISABLE: in SetRenderState()