Searched refs:D3DVERTEXTEXTURESAMPLER0 (Results 1 – 4 of 4) sorted by relevance
182 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Apply()205 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Apply()402 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Capture()440 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Capture()711 unsigned int sampler = index < 16 ? index : (index - D3DVERTEXTEXTURESAMPLER0) + 16; in setSamplerState()747 unsigned int sampler = index < 16 ? index : (index - D3DVERTEXTEXTURESAMPLER0) + 16; in setTexture()975 else if(index >= D3DVERTEXTEXTURESAMPLER0) in captureSamplerState()977 unsigned int sampler = 16 + (index - D3DVERTEXTEXTURESAMPLER0); in captureSamplerState()1256 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in captureTextures()
1884 if(sampler >= D3DVERTEXTEXTURESAMPLER0) in GetSamplerState()1886 sampler = 16 + (sampler - D3DVERTEXTEXTURESAMPLER0); in GetSamplerState()2526 for(int i = 0; i <= D3DVERTEXTEXTURESAMPLER3; i = (i != 15) ? (i + 1) : D3DVERTEXTEXTURESAMPLER0) in Reset()4152 if(sampler >= D3DVERTEXTEXTURESAMPLER0) in SetSamplerState()4154 sampler = 16 + (sampler - D3DVERTEXTEXTURESAMPLER0); in SetSamplerState()4473 if(sampler >= D3DVERTEXTEXTURESAMPLER0) in SetTexture()4475 sampler = 16 + (sampler - D3DVERTEXTEXTURESAMPLER0); in SetTexture()
2420 (Stage >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_GetTexture()2447 (Stage >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_SetTexture()2524 (Sampler >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_GetSamplerState()2547 (Sampler >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_SetSamplerState()
1230 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) macro