Searched refs:DBG_MSAA (Results 1 – 3 of 3) sorted by relevance
93 #define DBG_MSAA (1 << 14) macro
45 { "msaa", DBG_MSAA, "Log MSAA resources"},
1124 if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) { in r300_texture_create_object()