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Searched refs:DBG_TEXTURE (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_debug.h45 #define DBG_TEXTURE 0x10 macro
Di915_resource_texture.c965 I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__, in i915_texture_create()
1019 I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__, in i915_texture_from_handle()
Di915_debug.c43 {"texture", DBG_TEXTURE, "Texture information"},
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_debug.c45 { "tex", DBG_TEXTURE, "IDirect3DTexture9 implementation." },
Dnine_debug.h75 #define DBG_TEXTURE (1<<16) macro
Dtexture9.c38 #define DBG_CHANNEL DBG_TEXTURE