Searched refs:DEBUG_CHECK_GL_ERROR (Results 1 – 1 of 1) sorted by relevance
179 public final static int DEBUG_CHECK_GL_ERROR = 1; field in GLSurfaceView1000 if ((mDebugFlags & (DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS)) != 0) { in createSurface()1003 if ((mDebugFlags & DEBUG_CHECK_GL_ERROR) != 0) { in createSurface()