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Searched refs:DEBUG_DMA (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_screen_cache.c161 if (SVGA_DEBUG & DEBUG_DMA) in svga_screen_cache_lookup()
273 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_cache_add()
292 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_cache_add()
300 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_cache_add()
407 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_cache_cleanup()
467 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_surface_create()
523 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_surface_create()
527 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_surface_create()
557 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, in svga_screen_surface_create()
590 SVGA_DBG(DEBUG_DMA, in svga_screen_surface_destroy()
Dsvga_resource_buffer_upload.c77 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n", in svga_winsys_buffer_create()
195 SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", in svga_buffer_create_host_surface()
210 SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", in svga_buffer_create_host_surface()
422 SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", in svga_buffer_destroy_host_surface()
663 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", in svga_buffer_upload_flush()
683 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); in svga_buffer_upload_flush()
688 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", in svga_buffer_upload_flush()
911 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); in svga_buffer_upload_piecewise()
934 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", in svga_buffer_upload_piecewise()
Dsvga_debug.h32 #define DEBUG_DMA 0x1 macro
Dsvga_pipe_flush.c52 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", in svga_flush()
Dsvga_surface.c210 SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); in svga_texture_view_surface()
226 SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); in svga_texture_view_surface()
623 SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); in svga_surface_destroy()
Dsvga_resource_texture.c75 SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - " in svga_transfer_dma_band()
238 SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); in svga_texture_destroy()
1144 SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); in svga_texture_create()
1152 SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); in svga_texture_create()
1230 SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf); in svga_texture_from_handle()
Dsvga_sampler_view.c225 SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); in svga_destroy_sampler_view_priv()
Dsvga_screen.c56 { "dma", DEBUG_DMA, NULL },
762 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", in svga_fence_finish()
Dsvga_resource_buffer.c337 SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); in svga_buffer_transfer_unmap()
Dsvga_pipe_clear.c244 SVGA_DBG(DEBUG_DMA, "clear sid %p\n", h); in svga_clear()
Dsvga_draw.c272 SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", in draw_vgpu9()