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Searched refs:DEBUG_RAST (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast.c70 LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); in lp_rast_begin()
99 LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y); in lp_rast_tile_begin()
152 LP_DBG(DEBUG_RAST, "%s clear value (target format %d) raw 0x%x,0x%x,0x%x,0x%x\n", in lp_rast_clear_color()
194 LP_DBG(DEBUG_RAST, "%s: value=0x%08x, mask=0x%08x\n", in lp_rast_clear_zstencil()
310 LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); in lp_rast_shade_tile()
380 LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); in lp_rast_shade_tile_opaque()
Dlp_debug.h43 #define DEBUG_RAST 0x20 macro
Dlp_screen.c62 { "rast", DEBUG_RAST, NULL },