Searched refs:DEFAULT_CLEAR_COLOR (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 61 static const tcu::Vec4 DEFAULT_CLEAR_COLOR = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); variable 404 , m_clearColor(DEFAULT_CLEAR_COLOR) in ShaderRenderCase() 418 , m_clearColor(DEFAULT_CLEAR_COLOR) in ShaderRenderCase()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 65 static const tcu::Vec4 DEFAULT_CLEAR_COLOR = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); variable 353 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCase() 365 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 65 static const tcu::Vec4 DEFAULT_CLEAR_COLOR = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); variable 541 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCaseInstance() 570 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCaseInstance() 598 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCaseInstance()
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