Searched refs:DF16 (Results 1 – 3 of 3) sorted by relevance
83 static bool DF16; member235 static bool DF16; member383 static bool DF16; member445 static bool DF16; member
52 bool Capabilities::Surface::DepthStencil::DF16 = true; member in D3D9::Capabilities::Surface::DepthStencil176 bool Capabilities::CubeMap::DepthStencil::DF16 = false; member in D3D9::Capabilities::CubeMap::DepthStencil298 bool Capabilities::Texture::DepthStencil::DF16 = true; member in D3D9::Capabilities::Texture::DepthStencil352 bool Capabilities::Texture::DF16 = true; member in D3D9::Capabilities::Texture
135 Capabilities::Texture::DepthStencil::DF16 = false; in Direct3D9()138 Capabilities::Texture::DF16 = false; in Direct3D9()300 …case D3DFMT_DF16: if(!Capabilities::Surface::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()467 …case D3DFMT_DF16: if(!Capabilities::CubeMap::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()630 …case D3DFMT_DF16: if(!Capabilities::Texture::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()698 …case D3DFMT_DF16: if(!Capabilities::Texture::DF16) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()