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Searched refs:DOOR_BLUE (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java93 DOOR_BLUE (33), enumConstant
464 case DOOR_BLUE:
466 … newObject = spawnObjectDoor(x, y, GameObjectType.DOOR_BLUE, (type == GameObjectType.DOOR_BLUE));
4642 } else if (type == GameObjectType.DOOR_BLUE) {
4743 case DOOR_BLUE: