Searched refs:DOOR_GREEN (Results 1 – 1 of 1) sorted by relevance
94 DOOR_GREEN (34), enumConstant468 case DOOR_GREEN:470 … newObject = spawnObjectDoor(x, y, GameObjectType.DOOR_GREEN, (type == GameObjectType.DOOR_GREEN));4640 if (type == GameObjectType.DOOR_GREEN) {4746 case DOOR_GREEN: