Searched refs:DRAW_MAX_SHADER_VARIANTS (Results 1 – 2 of 2) sorted by relevance
106 if (llvm->nr_gs_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare_gs()115 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 32; i++) { in llvm_middle_end_prepare_gs()235 if (llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare()244 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 32; i++) { in llvm_middle_end_prepare()
106 #define DRAW_MAX_SHADER_VARIANTS 512 macro