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Searched refs:DRM_RENDER_NODE_DEV_NAME_FORMAT (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/pipe-loader/
Dpipe_loader_drm.c48 #define DRM_RENDER_NODE_DEV_NAME_FORMAT "%s/renderD%d" macro
213 snprintf(path, sizeof(path), DRM_RENDER_NODE_DEV_NAME_FORMAT, DRM_DIR_NAME, in open_drm_render_node_minor()