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Searched refs:DXT2 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DCapabilities.hpp74 static bool DXT2; member
114 static bool DXT2; member
181 static bool DXT2; member
221 static bool DXT2; member
288 static bool DXT2; member
DCapabilities.cpp59 bool Capabilities::Surface::DXT2 = true; member in D3D8::Capabilities::Surface
91 bool Capabilities::Volume::DXT2 = true; member in D3D8::Capabilities::Volume
143 bool Capabilities::CubeMap::DXT2 = true; member in D3D8::Capabilities::CubeMap
175 bool Capabilities::VolumeTexture::DXT2 = true; member in D3D8::Capabilities::VolumeTexture
227 bool Capabilities::Texture::DXT2 = true; member in D3D8::Capabilities::Texture
DDirect3D8.cpp222 …case D3DFMT_DXT2: if(!Capabilities::Surface::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
263 …case D3DFMT_DXT2: if(!Capabilities::Volume::DXT2) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
338 …case D3DFMT_DXT2: if(!Capabilities::CubeMap::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
379 …case D3DFMT_DXT2: if(!Capabilities::VolumeTexture::DXT2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
454 …case D3DFMT_DXT2: if(!Capabilities::Texture::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
/external/swiftshader/src/D3D9/
DCapabilities.hpp110 static bool DXT2; member
167 static bool DXT2; member
262 static bool DXT2; member
315 static bool DXT2; member
411 static bool DXT2; member
DCapabilities.cpp75 bool Capabilities::Surface::DXT2 = true; member in D3D9::Capabilities::Surface
121 bool Capabilities::Volume::DXT2 = true; member in D3D9::Capabilities::Volume
199 bool Capabilities::CubeMap::DXT2 = true; member in D3D9::Capabilities::CubeMap
243 bool Capabilities::VolumeTexture::DXT2 = true; member in D3D9::Capabilities::VolumeTexture
322 bool Capabilities::Texture::DXT2 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp333 …case D3DFMT_DXT2: if(!Capabilities::Surface::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
393 …case D3DFMT_DXT2: if(!Capabilities::Volume::DXT2) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
500 …case D3DFMT_DXT2: if(!Capabilities::CubeMap::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
556 …case D3DFMT_DXT2: if(!Capabilities::VolumeTexture::DXT2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
664 …case D3DFMT_DXT2: if(!Capabilities::Texture::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()