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Searched refs:DataTypes (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.hpp47 struct DataTypes struct
50 DataTypes& operator<< (glu::DataType type) { vec.push_back(type); return *this; } in operator <<() argument
58 …Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outSc…
Des31fFboTestUtil.cpp116 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, … in genTexture2DShaderDecl()
150 Texture2DShader::Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const Ve… in Texture2DShader()
Des31fFboColorbufferTests.cpp140 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
/external/swiftshader/third_party/LLVM/include/llvm/Support/
DDataTypes.h.in1 /*===-- include/Support/DataTypes.h - Define fixed size types -----*- C -*-===*\
24 /* Please keep this file in sync with DataTypes.h.cmake */
48 # error "Must #define __STDC_LIMIT_MACROS before #including Support/DataTypes.h"
53 "#including Support/DataTypes.h"
DDataTypes.h.cmake1 /*===-- include/Support/DataTypes.h - Define fixed size types -----*- C -*-===*\
24 /* Please keep this file in sync with DataTypes.h.in */
48 # error "Must #define __STDC_LIMIT_MACROS before #including Support/DataTypes.h"
53 "#including Support/DataTypes.h"
/external/llvm/include/llvm/Support/
DDataTypes.h.cmake1 /*===-- include/Support/DataTypes.h - Define fixed size types -----*- C -*-===*\
60 "__STDC_LIMIT_MACROS before #including Support/DataTypes.h"
65 "__STDC_CONSTANT_MACROS before #including Support/DataTypes.h"
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.hpp47 struct DataTypes struct
50 DataTypes& operator<< (glu::DataType type) { vec.push_back(type); return *this; } in operator <<() argument
88 …Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outSc…
Des3fFboColorbufferTests.cpp230 …Texture2DShader texToFbo0Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
231 …Texture2DShader texToFbo1Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
232 …Texture2DShader multiTexShader (DataTypes() << glu::getSampler2DType(texFmt0) << glu::getSampler… in render()
364 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
493 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
619 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFm… in render()
747 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
837 …Texture2DShader fboBlitShader (DataTypes() << glu::getSampler2DType(fboFormat), getFragmentOut… in render()
Des3fFboRenderTest.cpp538 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render()
539 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
622 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
825 Texture2DShader shader(DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
861 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
1120 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render()
1121 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
1276 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render()
1277 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
Des3fFboInvalidateTests.cpp218 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
366 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
640 Texture2DShader texShader(DataTypes() << glu::getSampler2DType(colorFmt), glu::TYPE_FLOAT_VEC4); in render()
652 …Texture2DShader texShader(DataTypes() << glu::getSampler2DType(depthStencilFmt), glu::TYPE_FLOAT_V… in render()
1012 Texture2DShader texShader(DataTypes() << glu::getSampler2DType(colorFmt), glu::TYPE_FLOAT_VEC4); in render()
1024 …Texture2DShader texShader(DataTypes() << glu::getSampler2DType(depthStencilFmt), glu::TYPE_FLOAT_V… in render()
Des3fFramebufferBlitTests.cpp76 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
483 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
633 …Texture2DShader texShader (DataTypes() << glu::getSampler2DType(colorFormat), glu::TYPE_FLOAT_V… in render()
795 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
Des3fFboDepthbufferTests.cpp73 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
Des3fFboTestUtil.cpp273 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, … in genTexture2DShaderDecl()
307 Texture2DShader::Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const Ve… in Texture2DShader()
/external/llvm/include/llvm/
Dmodule.modulemap.build3 header "Support/DataTypes.h"
Dmodule.modulemap289 header "llvm/Support/DataTypes.h"
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/
Dmodule.modulemap.build3 header "Support/DataTypes.h"
/external/swiftshader/third_party/LLVM/
DMakefile163 $(TopDistDir)/include/llvm/Support/DataTypes.h
191 include/llvm/Support/DataTypes.h
/external/swiftshader/third_party/LLVM/lib/Support/Windows/
DMemory.inc16 #include "llvm/Support/DataTypes.h"
/external/llvm/lib/Transforms/Instrumentation/
DInstrProfiling.cpp388 Type *DataTypes[] = { in getOrCreateRegionCounters() local
392 auto *DataTy = StructType::get(Ctx, makeArrayRef(DataTypes)); in getOrCreateRegionCounters()
/external/swiftshader/third_party/LLVM/lib/Support/Unix/
DMemory.inc15 #include "llvm/Support/DataTypes.h"
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/Windows/
DMemory.inc15 #include "llvm/Support/DataTypes.h"
/external/llvm/lib/Support/Windows/
DMemory.inc15 #include "llvm/Support/DataTypes.h"
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Instrumentation/
DInstrProfiling.cpp763 Type *DataTypes[] = { in getOrCreateRegionCounters() local
767 auto *DataTy = StructType::get(Ctx, makeArrayRef(DataTypes)); in getOrCreateRegionCounters()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/Unix/
DMemory.inc16 #include "llvm/Support/DataTypes.h"
/external/tensorflow/tensorflow/core/framework/
Dop_def.proto95 // of "allowed_values.list" has the set of allowed DataTypes.

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