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Searched refs:DeadDef (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DMachineInstrBundle.h189 bool DeadDef; member
/external/llvm/include/llvm/CodeGen/
DMachineInstrBundle.h190 bool DeadDef; member
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineInstrBundle.cpp340 PRI.DeadDef = true; in analyzePhysReg()
DMachineBasicBlock.cpp1391 if (Info.DeadDef) in computeRegisterLiveness()
/external/llvm/lib/CodeGen/
DMachineInstrBundle.cpp338 PRI.DeadDef = true; in analyzePhysReg()
DMachineBasicBlock.cpp1222 if (Info.DeadDef) in computeRegisterLiveness()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp1634 MachineInstr *DeadDef = PrevMII; in SpillRegToStackSlot() local
1635 if (ReMatDefs.count(DeadDef) && !HasOtherDef) { in SpillRegToStackSlot()
1637 EraseInstr(DeadDef); in SpillRegToStackSlot()
DRegisterCoalescer.cpp1924 unsigned DeadDef = DeadDefs.back(); in runOnMachineFunction() local
1926 RemoveDeadDef(LIS->getInterval(DeadDef), MI); in runOnMachineFunction()