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Searched refs:DeadStore (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp1403 MachineInstr* DeadStore = MaybeDeadStores[FoldedSS]; in OptimizeByUnfold() local
1404 if (DeadStore && (MR & VirtRegMap::isModRef)) { in OptimizeByUnfold()
1406 if (!PhysReg || !DeadStore->readsRegister(PhysReg)) in OptimizeByUnfold()
2250 MachineInstr* DeadStore = MaybeDeadStores[PDSSlot]; in ProcessUses() local
2251 if (DeadStore) { in ProcessUses()
2252 DEBUG(dbgs() << "Removed dead store:\t" << *DeadStore); in ProcessUses()
2253 InvalidateKills(*DeadStore, TRI, RegKills, KillOps); in ProcessUses()
2254 EraseInstr(DeadStore); in ProcessUses()
2403 MachineInstr* DeadStore = MaybeDeadStores[SS]; in RewriteMBB() local
2404 if (DeadStore) { in RewriteMBB()
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