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Searched refs:DeletePending (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsyncobj.c183 && !syncObj->DeletePending) { in _mesa_get_and_ref_sync()
253 syncObj->DeletePending = GL_TRUE; in delete_sync()
288 syncObj->DeletePending = GL_FALSE; in fence_sync()
Dshaderapi.c402 if (!shProg->DeletePending) { in delete_shader_program()
403 shProg->DeletePending = GL_TRUE; in delete_shader_program()
420 if (!sh->DeletePending) { in delete_shader()
421 sh->DeletePending = GL_TRUE; in delete_shader()
687 *params = shProg->DeletePending; in get_programiv()
958 *params = shader->DeletePending; in get_shaderiv()
Dmtypes.h1412 GLboolean DeletePending; /**< true if buffer object is removed from the hash */ member
2578 GLboolean DeletePending; member
2916 GLboolean DeletePending; member
3213 GLboolean DeletePending; /**< Object was deleted while there were still member
3410 GLboolean DeletePending; member
Dframebuffer.c586 fb->DeletePending || in update_color_read_buffer()
Dbufferobj.c1019 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending) in bind_buffer_object()
1602 bufObj->DeletePending = GL_TRUE; in delete_buffers()
/external/mesa3d/src/mesa/drivers/dri/swrast/
Dswrast.c616 fb->DeletePending = GL_TRUE; in dri_destroy_buffer()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_api.c395 fb->DeletePending = GL_TRUE; in xmesa_free_buffer()