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Searched refs:DeleteShader (Results 1 – 16 of 16) sorted by relevance

/external/skia/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp162 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
207 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
208 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
214 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
215 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
231 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
232 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
241 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
242 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp162 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
207 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
208 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
214 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
215 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
231 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
232 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
241 callgl(DeleteShader, vs); in GLTestAtlasTextRenderer()
242 callgl(DeleteShader, fs); in GLTestAtlasTextRenderer()
/external/skqp/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp160 GR_GL_CALL(gli, DeleteShader(shaderId)); in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp458 GL_CALL(DeleteShader(shaderIDs[i])); in cleanupShaders()
/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp160 GR_GL_CALL(gli, DeleteShader(shaderId)); in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp527 GL_CALL(DeleteShader(shaderIDs[i])); in cleanupShaders()
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp1368 class DeleteShader : public Operation class
1371 DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync);
1378 DeleteShader::DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync) in DeleteShader() function in deqp::egl::GLES2ThreadTest::DeleteShader
1385 void DeleteShader::exec (tcu::ThreadUtil::Thread& t) in exec()
2696 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteShader(m_threads[threadNdx]->context… in addRandomOperation()
3211 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addBufferOperations()
3212 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync… in addBufferOperations()
3315 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addTextureOperations()
3316 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync… in addTextureOperations()
3464 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addImageOperations()
[all …]
/external/skqp/src/gpu/gl/
DGrGLAssembleInterface.cpp123 GET_PROC(DeleteShader); in GrGLMakeAssembledGLInterface()
499 GET_PROC(DeleteShader); in GrGLMakeAssembledGLESInterface()
DGrGLGpu.cpp3430 GL_CALL(DeleteShader(vshader)); in createCopyProgram()
3431 GL_CALL(DeleteShader(fshader)); in createCopyProgram()
3587 GL_CALL(DeleteShader(vshader)); in createMipmapProgram()
3588 GL_CALL(DeleteShader(fshader)); in createMipmapProgram()
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp123 GET_PROC(DeleteShader); in GrGLMakeAssembledGLInterface()
496 GET_PROC(DeleteShader); in GrGLMakeAssembledGLESInterface()
DGrGLGpu.cpp3458 GL_CALL(DeleteShader(vshader)); in createCopyProgram()
3459 GL_CALL(DeleteShader(fshader)); in createCopyProgram()
3615 GL_CALL(DeleteShader(vshader)); in createMipmapProgram()
3616 GL_CALL(DeleteShader(fshader)); in createMipmapProgram()
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h61 void DeleteShader(GLuint shader);
Dentry_points.cpp227 return gl::DeleteShader(shader); in glDeleteShader()
1580 this->glDeleteShader = gl::DeleteShader; in LibGLESv2exports()
DlibGLESv2.cpp1270 void DeleteShader(GLuint shader) in DeleteShader() function
6377 FUNCTION(DeleteShader), in es2GetProcAddress()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp976 { "glDeleteShader", _O(DeleteShader) },
/external/mesa3d/include/GL/
Dgl_mangle.h441 #define glDeleteShader MANGLE(DeleteShader)