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Searched refs:DepthRangef (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dmain.cpp196 void DepthRangef(GLclampf zNear, GLclampf zFar);
750 return es1::DepthRangef(zNear, zFar); in glDepthRangef()
1461 this->glDepthRangef = es1::DepthRangef; in LibGLES_CMexports()
DlibGLES_CM.cpp1152 void DepthRangef(GLclampf zNear, GLclampf zFar) in DepthRangef() function
1166 DepthRangef((float)zNear / 0x10000, (float)zFar / 0x10000); in DepthRangex()
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h65 void DepthRangef(GLclampf zNear, GLclampf zFar);
Dentry_points.cpp247 return gl::DepthRangef(zNear, zFar); in glDepthRangef()
1584 this->glDepthRangef = gl::DepthRangef; in LibGLESv2exports()
DlibGLESv2.cpp1361 void DepthRangef(GLclampf zNear, GLclampf zFar) in DepthRangef() function
6385 FUNCTION(DepthRangef), in es2GetProcAddress()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1223 { "glDepthRangef", _O(DepthRangef) },
/external/mesa3d/include/GL/
Dgl_mangle.h456 #define glDepthRangef MANGLE(DepthRangef)