Home
last modified time | relevance | path

Searched refs:DepthStencilbuffer (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DRenderbuffer.cpp361 DepthStencilbuffer::DepthStencilbuffer(egl::Image *depthStencil) : mDepthStencil(depthStencil) in DepthStencilbuffer() function in es1::DepthStencilbuffer
374 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei sample… in DepthStencilbuffer() function in es1::DepthStencilbuffer
401 DepthStencilbuffer::~DepthStencilbuffer() in ~DepthStencilbuffer()
411 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget()
423 egl::Image *DepthStencilbuffer::createSharedImage() in createSharedImage()
434 bool DepthStencilbuffer::isShared() const in isShared()
439 Depthbuffer::Depthbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Depthbuffer()
443 …r(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, heigh… in Depthbuffer()
451 Stencilbuffer::Stencilbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Stencilbuffer()
455 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, he… in Stencilbuffer()
DRenderbuffer.h33 class DepthStencilbuffer; variable
174 class DepthStencilbuffer : public RenderbufferStorage
177 explicit DepthStencilbuffer(egl::Image *depthStencil);
178 DepthStencilbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples);
180 ~DepthStencilbuffer();
190 class Depthbuffer : public DepthStencilbuffer
199 class Stencilbuffer : public DepthStencilbuffer
DFramebuffer.h32 class DepthStencilbuffer; variable
89 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DFramebuffer.cpp446 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
DContext.h61 class DepthStencilbuffer; variable
DContext.cpp311 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(depthStencil); in makeCurrent()
DlibGLES_CM.cpp3443 context->setRenderbufferStorage(new es1::DepthStencilbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES()
/external/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.cpp560 DepthStencilbuffer::DepthStencilbuffer(egl::Image *depthStencil) : mDepthStencil(depthStencil) in DepthStencilbuffer() function in es2::DepthStencilbuffer
573 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei sample… in DepthStencilbuffer() function in es2::DepthStencilbuffer
600 DepthStencilbuffer::~DepthStencilbuffer() in ~DepthStencilbuffer()
610 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget()
622 egl::Image *DepthStencilbuffer::createSharedImage() in createSharedImage()
633 bool DepthStencilbuffer::isShared() const in isShared()
638 Depthbuffer::Depthbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Depthbuffer()
642 …r(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, heigh… in Depthbuffer()
650 Stencilbuffer::Stencilbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Stencilbuffer()
654 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, he… in Stencilbuffer()
DRenderbuffer.h37 class DepthStencilbuffer; variable
259 class DepthStencilbuffer : public RenderbufferStorage
262 explicit DepthStencilbuffer(egl::Image *depthStencil);
263 DepthStencilbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples);
265 ~DepthStencilbuffer();
275 class Depthbuffer : public DepthStencilbuffer
284 class Stencilbuffer : public DepthStencilbuffer
DFramebuffer.h33 class DepthStencilbuffer; variable
117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DFramebuffer.cpp700 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
DContext.h65 class DepthStencilbuffer; variable
DContext.cpp294 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(depthStencil); in makeCurrent()
DlibGLESv2.cpp4241 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in RenderbufferStorageMultisample()