Searched refs:DrawArraysInstanced (Results 1 – 10 of 10) sorted by relevance
/external/skqp/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 135 GET_PROC(DrawArraysInstanced); in GrGLMakeAssembledGLInterface() 507 GET_PROC(DrawArraysInstanced); in GrGLMakeAssembledGLESInterface() 511 GET_PROC_SUFFIX(DrawArraysInstanced, EXT); in GrGLMakeAssembledGLESInterface()
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D | GrGLGpu.cpp | 2650 GL_CALL(DrawArraysInstanced(glPrimType, baseVertex, vertexCount, in sendInstancedMeshToGpu()
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 135 GET_PROC(DrawArraysInstanced); in GrGLMakeAssembledGLInterface() 504 GET_PROC(DrawArraysInstanced); in GrGLMakeAssembledGLESInterface() 508 GET_PROC_SUFFIX(DrawArraysInstanced, EXT); in GrGLMakeAssembledGLESInterface()
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D | GrGLGpu.cpp | 2689 GL_CALL(DrawArraysInstanced(glPrimType, baseVertex, vertexCount, in sendInstancedMeshToGpu()
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/external/deqp/doc/testspecs/GL3/ |
D | functional.conditional_render.txt | 27 - DrawArraysInstanced
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 296 void DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
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D | entry_points.cpp | 1357 return gl::DrawArraysInstanced(mode, first, count, instanceCount); in glDrawArraysInstanced()
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D | libGLESv3.cpp | 2696 void DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) in DrawArraysInstanced() function
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D | libGLESv2.cpp | 6390 FUNCTION(DrawArraysInstanced), in es2GetProcAddress()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 485 #define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
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